AI Insights · Timothy · January 2022
Top 5 Cannabis Games in South America Q4 2021
Discover the performance trends of the top 5 cannabis games in South America for Q4 2021, including weekly downloads, revenue, and active users.
In Q4 2021, the top 5 cannabis games on a unified platform in South America showed varied performance trends in terms of weekly downloads, revenue, and active users. Let's delve into the specifics for each game.
Hempire - Weed Growing Game from LBC Studios Inc. experienced fluctuations in weekly revenue, peaking at around $1.2K in mid-November and ending the year with approximately $1.1K in the final week of December. Weekly downloads saw a significant spike in mid-October, reaching 25.4K, with another notable increase to 14.3K in the last week of December. Active users started at around 48.7K at the end of September, peaked at 69.5K in mid-October, and then declined to approximately 39.2K by the end of the year.
Bud Farm: Idle Tycoon Game from LDRLY showed a steady increase in weekly revenue, peaking at about $1.1K in the final week of December. Weekly downloads were highest at the end of September with 7K, and saw another rise to 3.9K in the last week of December. Active users fluctuated throughout the quarter, starting at 4.8K, peaking at 5.4K in early October, and ending with approximately 3.4K by the year's end.
Cheech and Chong Bud Farm, also from LDRLY, had consistent weekly revenue, with a peak of $408 at the end of September and a slight rise to $204 in the final week of December. Active user numbers started at 838 and gradually declined to 665 by the end of the quarter.
Weed Firm 2: Back To College from Ludum LLC saw modest weekly revenue, peaking at $88 in mid-October and again in mid-December. Weekly downloads were highest in mid-October with 57, but generally remained low throughout the quarter. Active users started at 1.3K at the end of September, gradually declining to 777 by the end of December.
Wiz Khalifa's Weed Farm from Metamoki Inc. had minimal weekly revenue, peaking at $41 in the third week of December. Weekly downloads saw a significant drop after the first week of October, with a minor peak of 48 in the last week of December. Active users started at 2K at the end of September and steadily declined to 478 by the end of the year.
For more detailed insights and data on these applications, visit Sensor Tower.